Real Air SF260
Platforms
WindowsGenres
Flight, SimulationPerspectives
First-Person, Third-PersonPlayers
SingleplayerDescription
This brand new edition for Flight Simulator X, still sets the benchmark for flight dynamics AND has been developed from scratch to take advantage of some of the exciting improvements FSX offers simmers.Some of the new features in the FSX edition of the SF260 are:
Completely new Virtual Cockpit with separate panels layouts for left and right seats
New truly 3D gauges that have depth and realism, and silky smooth movement
Choice of 9 different paint schemes with the ability to fly each from the rght or left seat each
Convenient quick panel zooms so you can effortlessly zoom in on Radios, IFR instruments and controls
New super-smooth radio tuning innovation using simple left/right click and drag mouse operation
Bump mapped textures on wings which show fantastic detail from the cockpit looking out to the wing
Improved spin and recovery characteristics....the spin now continues with stick centered
Enhanced stereo sounds that take advantage of FSX's sound engine
New enhanced smoke effect, improved gauge backlight at night and improved Virtual Cockpit interior graphics
PLUS the great effects and details in both FS2004 and FSX versions:
Visible and audible pre and post stall buffeting
Realistic engine torque effects
Crystal clear Virtual Cockpit gauges with perfectly smooth movement
All Virtual Cockpit switches and levers can be clicked on and manipulated including pitch trim, parking brake and fuel selector and cut-off
A magnetic compass that moves more realistically than ever before, appearing to be suspended in liquid
A pilot whose head always looks in the direction of flight hell also scan the sky, keeping an eye out for traffic
Screenshots
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