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A New Sleeping Dogs is on the Way

By Jeff Buckland, 10/7/2013 5:22 PM

United Front Games has announced that, yes, the new game they're working on is in the Sleeping Dogs universe. That doesn't say much, but I doubt it's going to be a top-down shooter or something. The likelihood is that it's another open-world action game, so if you were a fan of the original and want more, then you should be happy about this.

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Baldur's Gate II: Enhanced Edition on 11/15

By Jeff Buckland, 10/7/2013 5:15 PM

PCGamesN has a story up about the release date that's finally been set for the Enhanced Edition version of Baldur's Gate II: November 15th. It'll be on the Beamdog client worldwide on that day and will include four more characters to add to the party with their own quests, a new version of the Black Pits arenas to wade through (as a separate mode away from the main game), and retouched graphics.

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Capcom Restructuring?

By Jeff Buckland, 10/7/2013 5:11 PM

Videogamer has word that Capcom Europe is facing big layoffs as the company restructures. The thing is, though, that it seems to me like this is only a symptom of a bigger problem, of leadership in Japan making poor choices on games - by both squandering some of their biggest franchises with too many mediocre games, and leaving many nostalgic gamers behind by refusing to make games in others. I recall at some point a few developers, both Japanese and not, saying that Japanese game development was in trouble because of the types of games they made. But honestly, I don't think that's the case. The leadership are the ones making mistakes over there; the people making the games aren't at fault to me.

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Battlefield 4 Beta Tonight: Get Drivered

By Jeff Buckland, 9/30/2013 10:14 PM

Welp, I don't think I've seen this in a while. In anticipation for the upcoming beta launch of Battlefield 4 (which is largely an exclusive for BF3 Premium members and for those suckered into that last Medal of Honor game), AMD and Nvidia have both released new beta drivers to support the BF4 semi-release. It's still kind of crappy that this is how this has to be done - a full driver install every time new support for some game is released - but hey, it's zero-day support from the companies that can and do make your bleeding-edge games run faster.

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Thoughts on Steam in the Living Room

By Jeff Buckland, 9/29/2013 10:52 PM

Steam announced all of their things. Yay! So we've got a whole new Linux distribution that's centralized around gaming, standards for hardware that allow for open creation of "Steambox"es by basically anyone, even you as long as you buy hardware that Valve considers worthy to be a part of SteamOS, and a controller that, well, well...

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nVidia Suddenly Wants to Improve Linux Drivers!

By Jeff Buckland, 9/24/2013 8:58 PM

After years of refusing to help Linux developers with anything but basic, crappy drivers, all of a sudden they're now willing to help make open-source Linux drivers. And yesterday Valve moved forward on creating an entire new gaming platform by unveiling SteamOS... anyone else think that's just a coincidence? Because I don't. But fine, gamers will benefit and developers get what they wanted. Still, I doubt Nvidia was doing this out of the kindness of their hearts or a sudden desire to cater to the niche Linux community. Seems much more likely that they want to get started on pulling in the much bigger Linux community that'll exist if SteamOS gets big.

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Valve Introduces SteamOS

By Jeff Buckland, 9/23/2013 9:50 PM

Welp, Valve has just announced SteamOS, which will go along with future hardware manufacturers' movements into the living room. SteamOS is a Linux-based alternative to running games on Windows or Mac (or a console, for that matter), but specialized for games with the similar kinds of game-oriented architecture improvements that consoles have included for years. You'll be able to stream Windows- and Mac-based games to SteamOS in the way that Nvidia Shield or PS Vita Remote Play does for PC to handheld, but in this case it'll be from one open platform to another. If it works well, this is a great foundation for Gabe Newell to make inroads for Steam as a gaming platform for all, not just for PC gamers.

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League of Legends Developers: Ragers Lose More Often

By Jeff Buckland, 9/12/2013 1:30 PM

Eurogamer has the story on a video that Riot Games, creators of League of Legends, made to demonstrate - with statistics - that those who get extremely angry at losses in the game lose more often than those who don't. Some would say that maybe they've got it the wrong way around - that losers rage more often, not that ragers lose more often - which isn't a very insightful thing to say, right? But I think the statistics Riot used show that yes, this true, and in my experience, they're right. When you're angry, you're not learning or improving. And if you're playing public games, there's only one big thing that's common to all games you play, that's consistent between every game you're involved in: you. Improve that one thing, and you'll win more games, and that might mean having to help teammates that make poor choices rather than screaming at them.



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Valve Adds XB1's Coolest Lost Feature

By Jeff Buckland, 9/11/2013 1:37 PM

Back when Xbox One was announced with all of its DRM and controls, there was one feature - family sharing of games - that turned out to be a really cool idea. Since then, Microsoft decided to axe the entire always-online system with both good and bad properties getting dumped.

Well, Valve just announced that Family Sharing is now coming to Steam. It's got some weird limitations and it could wind up being a bit of mess, but this is a really good sign for the future of openness in digital games. If you're interested, make sure to sign up to the Steam Family Sharing group to try and get early access to it.

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River City Ransom: Underground Kickstarter

By Jeff Buckland, 9/9/2013 1:32 PM

We at AG get lots of requests to post about Kickstarters, but I try to keep the posts about them to a minimum. But because River City Ransom was my favorite NES game - yes, I liked it even more than the Mega Man, Mario, Zelda, and Battletoads games - I'm posting about the River City Ransom: Underground Kickstarter.

The art looks awesome and true to the wacky Technos Japan art style of the original game, and yes, it's officially licensed.



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